Publications

Journal Paper: COVID-19 Mobile Apps for Contact Tracing: A Review on Technology, Privacy and User Opinions Journal of Medical Internet Research

Journal Paper: The new norm: Computer Science conferences respond to COVID-19 Scientometrics

Conference Paper: From the Margins to the Centre: Defining New Mission and Vision for HCI Research in South Asia In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (pp. 1-6).

Conference Paper: Meri Kahani: A Gamified Solution to Teach Computational Thinking to Female Teenagers in Low Resource Communities In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (pp. 1-6).

Journal Paper: Learning from the Past: A Systematic Review on Risk and Protective Factors for Psychological Distress in Past Infectious Epidemics and COVID-19 Journal of Research in Psychology, 3(1), 1-54.

Conference Paper: Child-Computer Interaction in the Global South: Designing for Children on the Margins In Interaction Design and Children (pp. 655-657)

Journal Paper: Virtual Reality (VR)-Based Environmental Enrichment in Older Adults with Mild Cognitive Impairment (MCI) and Mild Dementia Brain Sciences

Conference Paper: Designing Parental Monitoring and Control Technology: A Systematic Review IFIP Conference on Human-Computer Interaction

Journal: The new Norm: Computer Science Conferences respond to COVID-19 Scientometrics

Conference Paper: Exploring the Application of Social Robots in Understanding Bullying Perpetrators. In IFIP Conference on Human-Computer Interaction (pp. 635-639). Springer, Cham.

Conference Paper: Kahaniyan – Designing for Acquisition of Urdu as a Second Language. In IFIP Conference on Human-Computer Interaction (pp. 207-216). Springer, Cham.

Conference Paper: Sugar Ka Saathi – A Case Study Designing Digital Self-management Tools for People Living with Diabetes in Pakistan. In Pakistan. In IFIP Conference on Human-Computer Interaction (pp. 161-181). Springer, Cham.

Conference Paper: Acceptability of Persuasive Prompts to Induce Behavioral Change in People Suffering from Depression. In IFIP Conference on Human-Computer Interaction (pp. 120-139). Springer, Cham. Best Paper Award

Conference Paper: Refugees & HCI SIG: Situating HCI Within Humanitarian Research. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (p. SIG14). ACM.

Conference Paper: ALAP: Accessible LaTeX Based Mathematical Document Authoring and Presentation. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (p. 504). ACM.

Conference Paper: Peppy: A Paper-Based Augmented Reality Application to Help Children Against Dysgraphia. In Proceedings of the 18th ACM International Conference on Interaction Design and Children (pp. 544-549). ACM.

Journal Article: Robot’s adaptive emotional feedback sustains children’s social engagement and promotes their vocabulary learning: a long-term child–robot interaction study. Adaptive Behavior, 1059712319844182.

Conference Paper: Ustaad: A Mobile Platform for Teaching Illiterates In IFIP Conference on Human-Computer Interaction (pp. 788-796). Springer, Cham.

Conference Paper: Using Native Tongue Mnemonics to Enhance English Learning. In Proceedings of the 2018 ACM Conference on Supporting Groupwork (pp. 102-106). ACM.

Conference Paper: A Comparative Study on the Effectiveness of Adaptive Exergames for Stroke Rehabilitation in Pakistan. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (p. LBW044). ACM.

Conference Paper: Assistive Debugging to Support Accessible Latex Based Document Authoring. In Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 432-434). ACM.

Conference Paper: Eliciting social biases in children using tangible games. In Proceedings of the 17th ACM Conference on Interaction Design and Children (pp. 632-637). ACM.

Conference Paper: Computer mediated playful interactions: investigating how variations in the level of gaze affect children’s gameplay. In Proceedings of the 17th ACM Conference on Interaction Design and Children (pp. 427-433). ACM.

Conference Paper: Verbal Design: A Participatory Design Approach with Illiterate Patient User Groups. In Proceedings of the 2018 ACM Conference Companion Publication on Designing Interactive Systems (pp. 271-275). ACM.

Conference Paper: Emotion and Memory Model for a Robotic Tutor as a Social Partner in a Learning Environment. In Proceedings of 7th ISCA Workshop on Speech and Language Technology in Education.

Workshop Paper: Codeease: harnessing method clone structures for reuse. In 2017 IEEE 11th International Workshop on Software Clones (IWSC) (pp. 1-7). IEEE.

Conference Paper: Personalized Persuasion in Online Advertisements: A Case Study of a Micro-Funding Website. In IFIP Conference on Human-Computer Interaction (pp. 433-441). Springer, Cham.

Conference Paper: LiveDliver & HepOrganizer: A Digital No to Hepatitis in Pakistan. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 2307-2313). ACM.

Conference Paper: Interactive Urdu Braille Learning System for Parents of Visually Impaired Students. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 327-328). ACM.

Conference Paper: ICT Intervention for Agriculture Development: Designing an IVR System for Farmers in Pakistan In Proceedings of the Ninth International Conference on Information and Communication Technologies and Development (p. 33). ACM. Top Note Award

Conference Paper: A Digital Intervention for Measuring Infants’ Growth in the Developing Context. In Proceedings of the Ninth International Conference on Information and Communication Technologies and Development (p. 39). ACM. Top Note Award

Conference Paper: Investigating the requirements of an online emergency response platform. In Proceedings of the Ninth International Conference on Information and Communication Technologies and Development (p. 39). ACM.

Conference Paper: Helping Pregnant Women in the Rural Areas of Pakistan using a Low-cost Interactive System. In Proceedings of the Ninth International Conference on Information and Communication Technologies and Development (p. 39). ACM. – Top Note Award

Conference Paper: Towards the Applicability of NAO Robot for Children with Autism in Pakistan. In IFIP Conference on Human-Computer Interaction (pp. 463-472). Springer, Cham.

Journal Article: A perceptual and behavioral analysis of facial cues to deception in interactions between children and a virtual agent. International Journal of Child-Computer Interaction, 15, 1-12.

Conference Paper: Skeuomorphic, flat or material design: requirements for designing mobile planning applications for students with autism spectrum disorder. In Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (pp. 738-745). ACM.

Conference Paper: Baby+: a mobile application to support pregnant women in Pakistan. In Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (pp. 667-674). ACM.

Conference Paper: Interactive Advertisements in an IoT Era. In International Conference on Intelligent Technologies for Interactive Entertainment (pp. 106-111). Springer, Cham.

Conference Paper: MehfoozAurat: Transforming Smart Phones into Women Safety Devices Against Harassment. In Proceedings of the Eighth International Conference on Information and Communication Technologies and Development (p. 61). ACM.

Conference Paper: Children’s Facial Expressions in Truthful and Deceptive Interactions with a Virtual Agent. In Proceedings of the Fourth International Conference on Human Agent Interaction (pp. 289-296). ACM.

Conference Paper: Supporting Pakistani Farmers Through Digital Means: An Exploratory Study. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 2299-2305). ACM.

Conference Paper: Children’s Lying Behaviour in Interactions with Personified Robots. In Proceedings of the 30th International BCS Human Computer Interaction Conference: Fusion! (p. 28). BCS Learning & Development Ltd..

Conference Paper: Video-Conferencing in E-commerce Website: Effect on Perceived Service Quality and Trust. In IFIP Conference on Human-Computer Interaction (pp. 616-620). Springer, Cham.

Conference Paper: Interactive Toys in the Home: A Parents Perspective. In IFIP Conference on Human-Computer Interaction (pp. 573-577). Springer, Cham.

Conference Paper: First Impression Matters: Exploring the Mediating Effect of Previous Experience on the Perception of Beauty and Usability. In IFIP Conference on Human-Computer Interaction (pp. 555-558). Springer, Cham.

Conference Paper: Experiences of Teaching HCI to a Multidisciplinary Cohort of Computing and Design Students. In IFIP Conference on Human-Computer Interaction (pp. 542-545). Springer, Cham.

Conference Paper: Design and Evaluation of Mobile Learning Applications for Autistic Children in Pakistan. In IFIP Conference on Human-Computer Interaction (pp. 436-444). Springer, Cham.

Conference Paper: Social Engagement in Elderly Care Homes: Towards Designing an Application to Reduce Social Loneliness. In International Conference on Human-Computer Interaction (pp. 327-333). Springer, Cham.

Conference Paper: Is your body lying?: Exploring bodily cues for deception using an automated movement analysis. In Proceedings of the Facial Analysis and Animation (p. 9). ACM.

Conference Paper: A Usability Study of an Assistive Touch Voice Interface based Automated Teller Machine (ATM). In Proceedings of the 2015 Annual Symposium on Computing for Development (pp. 115-114). ACM.

Conference Paper: A Game-Based Intervention for Improving the Communication Skills of Autistic Children in Pakistan. In International Conference on Computers for Handicapped Persons (pp. 513-516). Springer, Cham.

Conference Paper: Never too Old to Use a Tablet: Designing Tablet Applications for the Cognitively and Physically Impaired Elderly. In International Conference on Computers for Handicapped Persons (pp. 391-398). Springer, Cham.

Conference Paper: Are You Lying to Me? Exploring Children’s Nonverbal Cues to Deception. In Proceedings of the Annual Meeting of the Cognitive Science Society (Vol. 36, No. 36).

Conference Paper: Point-of-care testing for diabetes patients: investigating diabetes management by older adults. In Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems (pp. 1645-1650). ACM.

Conference Paper: Babywijzer: an application to support women during their pregnancy. In Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems (pp. 1333-1338). ACM.

Conference Paper: Low-fidelity prototyping tablet applications for children. In Proceedings of the 2014 conference on Interaction design and children (pp. 257-260). ACM.

Journal Article: Child-robot interaction across cultures: How does playing a game with a social robot compare to playing a game alone or with a friend? Computers in Human Behavior, 40, 86-100.

Conference Paper: Floffy: Designing an Outdoor Robot for Children. In IFIP Conference on Human-Computer Interaction (pp. 563-570). Springer, Berlin, Heidelberg.

Conference Paper: Reducing Speeding Behavior in Young Drivers Using a Persuasive Mobile Application. In International Conference on Human-Computer Interaction (pp. 541-550). Springer, Berlin, Heidelberg.

Conference Paper: OnRoute: A Mobile Context-Aware Public Transportation Planning Application. In International Conference on Human-Computer Interaction (pp. 299-303). Springer, Berlin, Heidelberg.

Conference Paper: Empowering Young Adolescents to Choose the Healthy Lifestyle: A Persuasive Intervention Using Mobile Phones. In International Conference on Human-Computer Interaction (pp. 117-126). Springer, Berlin, Heidelberg.

Conference Paper: Acted emotional expressions of game-playing children: investigating the influence of emotion intensity on recognition rates. In CHI'13 Extended Abstracts on Human Factors in Computing Systems (pp. 1053-1058). ACM.

Conference Paper: Interactive vs. Static Location-based Advertisements. In Proceedings of the Fourteenth Australasian User Interface Conference-Volume 139 (pp. 129-130). Australian Computer Society, Inc..

Journal Article: Positive Affective Interactions: The Role of Repeated Exposure and Copresence. IEEE transactions on affective computing, 4(2), 226-237.

Journal Article: Robot-Assisted Language Learning through Games: A Comparison of Two Case Studies. Australian Journal of Intelligent Information Processing Systems, 13(3), 9-14.

Conference Paper: Designing with and for Older Adults: Experience from Game Design. In Human-Computer Interaction: The Agency Perspective (pp. 111-129). Springer, Berlin, Heidelberg.

Conference Paper: PowerFood: Turns Fruit Eating into Fun and Makes Snacks Not Done. In International Conference on Advances in Computer Entertainment Technology (pp. 525-528). Springer, Berlin, Heidelberg.

Conference Paper: DriveRS: An In-Car Persuasive System for Making Driving Safe and Fun. In International Conference on Advances in Computer Entertainment Technology (pp. 469-472). Springer, Berlin, Heidelberg.

Journal Article: Video-mediated and co-present gameplay: Effects of mutual gaze on game experience, expressiveness and perceived social presence. Interacting with Computers, 24(4), 292-305.

Conference Paper: Who is more expressive during child-robot interaction: Pakistani or Dutch children? In Proceedings of the 6th international conference on Human-robot interaction (pp. 247-248). ACM.

Conference Paper: Guess Who? An Interactive and Entertaining Game-Like Platform for Investigating Human Emotions. In International Conference on Human-Computer Interaction (pp. 543-551). Springer, Berlin, Heidelberg.

Conference Paper: GooGreen: Towards Increasing the Environmental Awareness of Households. In International Conference on Human-Computer Interaction (pp. 500-509). Springer, Berlin, Heidelberg.

Conference Paper: Child-robot interaction: playing alone or together? In CHI'11 Extended Abstracts on Human Factors in Computing Systems (pp. 1399-1404). ACM.

Conference Paper: The Alkaline Arcade: a child-friendly fun machine for battery recycling. In Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (p. 77). ACM.

Conference Paper: Using child-robot interaction to investigate the user acceptance of constrained and artificial languages. In 19th International Symposium in Robot and Human Interactive Communication (pp. 588-593). IEEE.

Conference Paper: Child-robot interaction during collaborative gameplay: effects of age and gender on emotion and experience. In Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction (pp. 332-335). ACM.

Conference Paper: Day pad: a daily life assistant for autistic children. In Proceedings of the 12th international conference on Human computer interaction with mobile devices and services (pp. 473-474). ACM.

Conference Paper: PMD: Designing a Portable Medicine Dispenser for Persons Suffering from Alzheimer’s Disease. In International Conference on Computers for Handicapped Persons (pp. 332-335). Springer, Berlin, Heidelberg.

Conference Paper: The augenda: structuring the lives of autistic teenagers. In Proceedings of the 12th international ACM SIGACCESS conference on Computers and accessibility (pp. 283-284). ACM.

Conference Paper: CookKing: a king of healthy, fun and social cooking. In Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology (pp. 110-111). ACM.

Conference Paper: Playing with iCat: investigating children’s appreciation of game plays with a social robot. In Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology (pp. 106-107). ACM.

Journal Article: Designing social games for children and older adults: Two related case studies. Entertainment Computing, 1(3-4), 147-156.

Conference Paper: User experience with in-car GPS navigation systems: comparing the young and elderly drivers. In Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services (p. 90). ACM.

Conference Paper: RACE: Towards Exploring the Design Dimensions of a Route Assisting and Communicating System for Elderly. In International Conference on Universal Access in Human-Computer Interaction (pp. 288-296). Springer, Berlin, Heidelberg

Conference Paper: Using language tests and emotional expressions to determine the learnability of artificial languages. In CHI'09 Extended Abstracts on Human Factors in Computing Systems (pp. 4075-4080). ACM

Conference Paper: Exploring social and temporal dimensions of emotion induction using an adaptive affective mirror. In CHI '09 Extended Abstracts on Human Factors in Computing Systems, Pages 3727-3732

Conference Paper: You make me happy: Using an adaptive affective interface to investigate the effect of social presence on positive emotion induction. In 2009 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops (pp. 1-6). IEEE.

Conference Paper: Designing and evaluating the tabletop game experience for senior citizens. In Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges (pp. 403-406). ACM.

Conference Paper: Friend forever: a healderly partner. In Proceedings of the 10th international conference on Human computer interaction with mobile devices and services (pp. 485-486). ACM.

Conference Paper: Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures. In International Conference on Fun and Games (pp. 94-105). Springer, Berlin, Heidelberg.

Conference Paper: Walk 2 Win: towards designing a mobile game for elderly’s social engagement. In Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction-Volume 2 (pp. 11-14). BCS Learning & Development Ltd.

Conference Paper: EZ phone: persuading mobile users to conserve energy. In Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction-Volume 2 (pp. 7-10). BCS Learning & Development Ltd..

Workshop Paper: Affective Tabletop Game: A New Gaming Experience for Children. In Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07) (pp. 44-51). IEEE.

Conference Paper: iParrot: Towards Designing a Persuasive Agent for Energy Conservation. In International Conference on Persuasive Technology (pp. 64-67). Springer, Berlin, Heidelberg.

Conference Paper: Audiovisual emotional speech of game playing children: effects of age and culture. In Eighth Annual Conference of the International Speech Communication Association.

Conference Paper: aMAZEd: designing an affective social game for children. In Proceedings of the 6th international conference on Interaction design and children (pp. 53-56). ACM.

Conference Paper: Managing Workflows in Data Environments Using Semantic Technologies. In International Conference on Intelligent Computing (pp. 399-409). Springer, Berlin, Heidelberg.